coolink Posted December 13, 2024 Share Posted December 13, 2024 Oxygen Not Included Spaced Out - The Frosty Planet Pack v646843 7zip | 1140MB | kolónia menedzser, túlélő 20241213-i kiadás. Novemberi Quality Of Life update, Spaced Out, The Frosty Planet és Bionic Booster Pack dlc-k engedélyezve , achievement overlay külső program hozzáadása nélkül (custom crack vagy loader használatával) Magyarítás és Quality Of Life modok mellékelve, a dokumentumok/Klei mappába kell másolni majd játékon belül egyéni igény szerint engedélyezni. Az unlocker feloldja a premium tapétákat, tárgy skineket és az öltözékeket. In the space-colony simulation game Oxygen Not Included you’ll find that scarcities of oxygen, warmth and sustenance are constant threats to your colony's survival. Guide colonists through the perils of subterranean asteroid living and watch as their population grows until they're not simply surviving, but thriving... It’s Mind Over Matter with Stress Simulations: Keep the psychological impact of survival at bay with fun leisure activities, great accommodations and even better food for your colony. Duplicants each have different and potentially destructive ways of reacting to stress, so be sure to always keep them happy. Whatever the cost. Our focus for the past few months has been on improving performance for both the base game and Spaced Out! DLC. We’ve been tweaking, fixing and changing lots of things: not all individually noticeable, but they add up to a faster, smoother gameplay experience. You’ll also be seeing some new faces at the watercooler. Welcome to the Hot Shots update for the base game and Spaced Out! This is a really special one for us: not only are we adding some fun new buildings—including one that can boost geyser activity for extra-hot eruption action—we’ve also got a stowaway story trait, two new rooms and a sneak preview of ONI’s new cosmetic skins! Whew. If you’re new to our little corner of the cosmos, you can find out more about story traits, skins and the future of ONI in the roadmap here. Brace for electrical impact: The Bionic Booster Pack is out today! This DLC brings a surge of power-themed content to the ONI universe, including new portable power banks, remote-operation buildings, bionic Duplicants, bionic boosters, robo-pilot rocket modules, an airborne work drone, new elements, 90+ new blueprints (aka cosmetic skins), and more! The Bionic Booster Pack can be purchased for 7.99USD and is available now on Steam, WeGame and Epic. Grab some power to-go, hook up standalone power grids in isolated corners of your colony, and manage them from anywhere on the planetoid with remote-work buildings and new bionic recruits whose idea of resting after a long shift is to practice the Zen art of microchip programming at bedtime. But when you see a Bionic Duplicant losing their cool, steer clear! Their stress response can be very...shocking. If you own more than one DLC, mix things up by using the Scramble DLC tool when making a new game! It works for The Bionic Booster Pack as well as past and future additions to the ONI universe. hat's in this DLC? Portable power banks! New power bank buildings: Compact Discharger, Large Discharger, Power Bank Recharger. New remote work buildings: Remote Controller and Remote Worker Dock. Six new Bionic Duplicants! Bionic boosters! New Stress and Overjoyed responses: Stunner, Flash Mobber, and Rainmaker. New bionic-themed buildings: Gunk Extractor and Lubrication Station. Other new buildings: Soldering Station and Data Miner. New Robo-Pilot Module for Spaced Out! and Robo-Pilot Capsule for base game. New Flydo work drone. New elements: Phyto Oil and Gunk. An exclusive new power-themed blueprints collection! ...and more! Transform your deep-space outpost into a true powerhouse with The Bionic Booster Pack! patch notes Full patch notes: Features The Bionic Booster Pack Added “Bionic” Duplicant model and six new Duplicants of this type. Added Bionic Duplicant-exclusive vital conditions: Gear Oil, Gunk, Power Banks, and Oxygen Tank. Added 16+ bionic Boosters for upgrading Bionic Duplicants' abilities and attributes. Added unique Bionic Duplicant Skill Tree. Added Bionic Duplicant-exclusive Stress response: Stunner. Added Bionic Duplicant-exclusive Overjoyed responses: Flash Mobber and Rainmaker. Added Power Banks (Metal, Eco, Uranium Ore, and Atomic) for storing electricity and powering Bionic Duplicants and Flydo. Added Power Bank Charger building for charging Eco Power Banks. Added Large Discharger and Compact Discharger buildings for discharging Power Banks into electrical grids. Added Gunk Extractor building. Added Lubrication Station building. Added Gear Balm object and Apothecary recipe. Added Data Miner building. Added Remote Worker Dock and Remote Controller buildings. Added Soldering Station building. Added Flydo robot. Added Robo-Pilot Module for Spaced Out! and Robo-Pilot Capsule for base game. New lore entries. Added 90+ new cosmetic skins Printing Pod Clothing Display Pedestals Atmo Suits Conductive wires and bridges Automation gates, wires, and ribbons Monument Parts Added new elements: Phyto Oil and Gunk. Changes and Improvements All versions Sublimating elements will consider neighboring tiles for overpressure to reduce the occurrence of runaway off-gassing. Oil Well depressurization errand is no longer dependent on input conduit being non-empty. Pressing the Research button in a fabricator sidescreen recipe now highlights the target tech in the research screen. Added current schedule shift indicator to Duplicant Errands sidescreen. The Plastic Monomer codex entry now lists the elements in the category. Egg Shell, Pokeshell Molt, and Regal Bammoth Crest are now listed in the database under Industrial Ingredients. Changed the way Duplicants with Atmo Suits find safe areas when idling. They will now move to better available cells if their idle one is inconvenient. The Overjoyed state can now be triggered at any point of the cycle, instead of only after sleeping. Probability of triggering has been adjusted to maintain a similar average occurrence. Equipment already assigned to other Duplicants is no longer shown in a Duplicant's equipment assignment sidescreen. Assignable buildings, such as beds, are still shown regardless of current assignment status. Added a "Camera: Return" button in the UI that appears whenever a user action triggers an auto camera movement, which will pan the camera back to its previous location. Small adjustments to fabricator recipe effects text indentation. Care package item benefits are shown in the care package's UI. Minor cleanup of Monument Midsection art. Minor change to Glass Forge artwork. Adjusted tinkerable user menu toggle tooltip. Adjusted Pokeshell comfortable temperature range so they are comfortable in the default ocean biome temperature. Added existing Monument Part blueprints to the Supply Closet. Outhouses now play the "folding up" animation of the "clogged sign" whenever it is unclogged. Removed power input on the Apothecary. Reduced heat generation and insulated storage. Increased the time the “Overjoyed” state will last before expiring because a Duplicant failed to find time for their Overjoyed Response. Spaced Out! only Duplicants in suits can now find a safer area to idle, when they are idling in radioactive zones. Duplicants wearing Lead Suits will now consider dangerous radiation levels when looking for a safe place to idle. The Bionic Booster Pack Added Minion Model filter toggles to Minion Selection Screen. Added Phyto Oil recipe to the Plant Pulverizer. Fixes All versions Fixed an issue with the power generated and power wasted reports. Moved Bottle Filler behind pipes on the Plumbing overlay. Door layering still needs work. Fixed stutter in Manual Generator animation and removed an unused meter symbol. Fixed Duplicant interests for Tidying and Operating displaying twice the amount of strength. Only the first interest will display the strength now. Fixed an issue where the Canister Filler building would sometimes be displayed half a tile to the right. Fixed some layering issues with the water of the Lavatory. Fixed an issue where full bottles taken from the Canister Filler or Bottle Filler sometimes got stuck as unfetchable until save/load. Fixed a bug where Duplicants wearing an Oxygen Mask were not considering heat or liquids when looking for safe places to idle. Fixed issue where changing hats multiple times in the skill screen would result in Duplicants playing the change hat animation multiple times. Fixed issue causing Microchip production at Power Control Stations to complete instantly. Fetch chores involving multiple source and destination storages will be smarter about which items to transfer. Fixed sandbox Spawner tool displaying content from DLCs not enabled in a save. Spaced Out! only Fixed an issue where the ladder on the Ladder Bed would sometimes disappear. Fixed a minor graphical issue when a Duplicant is idling with Zombie Spores. The Frosty Planet Pack Fixed an issue where the contents of a Geo Vent could save incorrectly. https://i.ibb.co/Ltshg0L/image.png MINIMUM: 64 bites processzor és operációs rendszer szükséges Op. rendszer: Windows 7 (64 bit) Processzor: Dual Core 2 GHz Memória: 4 GB RAM Grafika: Intel HD 4600 (AMD or NVIDIA equivalent) DirectX: Verzió: 11 Tárhely: 2 GB szabad hely AJÁNLOTT: 64 bites processzor és operációs rendszer szükséges -kibontás - loader futtatása vagy -tetszőleges crack (experimental crack vagy custom crack) használata -OxygenNotIncluded.exe futtatása https://katfile.com/38zwtw3v1pzi/onisefronic646843.7z.html jelszó:oxygen 1 Link to comment Share on other sites More sharing options...
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